Head to a terminal to extend the walkway into the dish and enter it. Head back out, you will hear the computer again through the PA stating that satellite broadcast window is opening soon, so no time to waste. After you defeat the Geth, as you continue forward on the catwalk there is a second set of steps downward into a room containing x1000 Palladium, a medical station with Medi-Gel and another log. Take them out quickly, if things complicate, move backwards into cover. Past the first step downwards, you will find a Geth Destroyer and two Geth Troopers that appear as you move forward along the catwalk. Note that you can return to this area later, at least until you enter the very bowl of the satellite dish, so if you don't need Heavy Weapon ammo right now, you can save it for later. You will see a series of mezzanine catwalks ahead. As you move forward on the catwalk there will be a set of steps downward into a room that contains some power cells. Head outside the tram once it stops and go towards the antenna. Take your time while exploring and fighting. However, that's not true, you have no time limit to pressure you during this section, this is just to give context to what is happening in the game. This is a good time to manually save your game, and then take the tram.Īrcher comes over the comm stating that the VI is aligning the dish manually and has a clear transmission range at the orbiting satellite and it's going to be tight. You can find more Medi-Gel here and some spare parts that can be looted for x525 Credits. Once you defeated them all, head through the door and inside is what appears to be a waiting area, with some strange music. Geth Troopers, Geth Rocket Troopers and two Geth Destroyers. Again the same types of Geth will appear. Head out and walk across the upper level, get into cover. You will find another one of Archer's logs and a wall safe containing x1125 Credits. Head to the upper level, to the right you will find a door, go through it. You can obtain some Power Cells from the back room of the kitchen. Once they are all down, head across the room to access a café register to obtain x450 credits and some Medi-Gel from the medical station. The Troopers however, will enter from the second level, so take cover accordingly. Take them out, and more Geth will approach. Geth Troopers, Geth Destroyers and Geth Rocket Troopers are there, so take cover near the door. You will emerge at the facility's mess hall. Keep heading down and open the door at the end of the passage. When you reach the first landing, you can find a PDA that can be looted for x525 Credits. The computer points that Geth activity has been detected. While you are moving to the tram, the VI comes over the PA and once again repeats the unintelligible voice. The door heading back to the pad locks, so head to the other door and proceed. He states that you need to destroy the antenna inside the dish, so he directs you to a tram on the lower level. Archers comes over and states that the VI has overridden the controls and is still trying to beam itself off planet. A standard computer voice stating system error and the Rogue VI, which says something that seems to be Geth communications. Once the dish is fully retracted, you will hear two voices. Inside you will find another log from Archer and the dish controls, that will enable to retract the dish. Head out of the room, then move to the door to the right. You will find a Cerberus terminal containing x1125 Credits, a medical station and a log from Archer. You will find a cracked window to your left, shoot it to shatter it. The place is crawling with Geth and the VI has seized control of them. He explains that he has locked himself in a computer room on the far side of the facility. Head down the ramps, and as you reach the bottom, Dr. Once inside, an announcement says that you must check in with security in order to be logged in to the facility and have your Weapons checked, but you'll realize that there's no one left to do that. When you come back up, head to your right, all the way across the pad you will find some Power Cells. He needs you to retract the transmission dish before the VI uploads its program off-planet.īefore entering the facility, head down the ramp next to the Hammerhead to retrieve x1000 Palladium. Archer after landing, who will give you a brief rundown of the situation. Once you arrive at the planet, the Normandy drops the Hammerhead, which lands on a pad located near the facility. Assignments are secondary quests in Mass Effect 2, that are not mandatory to progress the game's story, but provide context and flavor by meeting interesting NPCs of all kind of Races, granting additional experience, and letting the player visit extraordinary and unique planets. Overlord (Assignment) is about investigating a Cerberus station on the planet Aite that has gone off the grid. Overlord (Assignment) is an Assignment in Mass Effect 2.
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